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danpost presents ...


3D Motion Demo

Still in the works, but has capabilities as is. Eye turns and moves while the stationary object change position to compensate new eye position and turn.

7353 views / 40 in the last 7 days

22 votes | 0 in the last 7 days

Tags: simulation demo with-source 3d danpost

This scenario is a member of: Demos by danpost, Support Classes by danpost

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REALLY COOL!!!! But, there is an error in it. If you try to do a full 360 turn it doesn't work. As soon as the trees vanish on the right they come back on the left.


Danpost, could I please use a bit of this for a sniper game I'm working on?


@joeschmoe, it is here for anyone to use as they please. Post a link to your scenario here so that we can see how it turned out.
Hmmmmmmmmm. Nice! One thing, the movement does seem rather limited.
A new version of this scenario was uploaded on 2015-06-16 04:31:49 UTC
its broken because of updates
A new version of this scenario was uploaded on 2017-06-13 14:52:56 UTC


@TheAwesomePuppy404, thanks. I re-uploaded it.


Wow I wish I edited it.


when you turn your eye 180 degrees the smaller trees which were supposed to be back of a big tree came in front. please fix this bug.

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