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Greenfoot
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Current Discussions
Two GifImages using just the one gif image class?
By DiplomatikCow, with 1 reply.
Replied to by DiplomatikCow, over 10 years ago:
Oh never mind, i figured it out........wow.....that was a stupid question....
How to stop objects at world edge
By AA1, with 3 replies.
Last reply by AA1, over 10 years ago:
Thanks
atWorldEdge() larger distance?
By xFabi, with 2 replies.
Last reply by xFabi, over 10 years ago:
Worked, thanks ;)
Want to remove Buttons
By Blackdow97, with 6 replies.
Last reply by Blackdow97, over 10 years ago:
@Danpost Dude for real you help me so much! Sry for my stupid questions, i'm a real noob in Greenfoot....But i make much fun to programm my game. Maybe later i got more questions hopefully someone will still help me^^ :)
Health Bar Class by danpost, How do i make it so it removes health from another class?
By SomeRandomStuff, with 1 reply.
Replied to by SomeRandomStuff, over 10 years ago:
Wait never mind! I figured it out! Derp :D
Defaulting Game Speed
By n1nikko, with 1 reply.
Replied to by Super_Hippo, over 10 years ago:
What do you mean by default it? Have it set to a specific position when compiling/resetting the scenario or have it set to a specific position when opening Greenfoot and no other speed was set? If it's the first case, just use 'Greenfoot.setSpeed(some value between 0 and 100);'. The second thing isn't possible I think. The Greenfoot default speed will always be in the middle.
Different exit's interacting with different objects
By berdie, with 6 replies.
Last reply by berdie, over 10 years ago:
Ty very much was struggling whole day too make this work!
World cell size & centering actors
By fejfo, with 2 replies.
Last reply by fejfo, over 10 years ago:
My question was quite unclear but I think u answered my question . Thank you
PROBLEMS with using keys to control an actor
By lionkitten, with 2 replies.
Last reply by fejfo, over 10 years ago:
I don't if it is the problem but in check key press you're if don't have { } try this : public void checkKeyPress() { int speed = 3; if(Greenfoot.isKeyDown("up")) { setLocation(getX(), getY() - speed); } if(Greenfoot.isKeyDown("down")) { setLocation(getX(), getY() + speed); } if(Greenfoot.isKeyDown("left")) { setLocation(getX() - speed, getY()); } if(Greenfoot.isKeyDown("right")) { setLocation(getX() + speed, getY()); } }
Need Help!
By xJesterPROx, with 6 replies.
Last reply by xJesterPROx, over 10 years ago:
Thanks Guys!!!
Addition game help
By Yukine, with 11 replies.
Last reply by danpost, over 10 years ago:
Move lines 50 through 55 to right after line 40 (inside the 'if (Greenfoot.mouseClicked(answerbox))' block) You only want to check this when an answer is given.
Greenfoot Does Not Clear Screen
By Kytuzian, with 10 replies.
Last reply by Kytuzian, over 10 years ago:
Ah, I see. I didn't know that creating a new GreenfootImage() would make it transparent (although now I do see it in the documentation). Thanks for your help
Input Locking Up
By Kytuzian, with 2 replies.
Last reply by Kytuzian, over 10 years ago:
The issue seems to have resolved itself at this point, but I believe this is the problem because everything else was working except for the keyboard input.
Help with putting a simple line of text into my world?
By Bluephoenix14, with 2 replies.
Last reply by Bluephoenix14, over 10 years ago:
Thank you Danpost! Everything compiled correctly!
Double Health Bars (as in int double)
By Arbitrage, with 1 reply.
Replied to by danpost, over 10 years ago:
When working with int values and a division operation is involved, make sure to do it last. <Code Omitted>
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