isKeyDown() seems to lock up and stop working after a little bit if I call it too much. Here is my code:
Any suggestions or ideas on how to fix this would be great.
if (Greenfoot.isKeyDown("w")) y -= SPEED; if (Greenfoot.isKeyDown("s")) y += SPEED; if (Greenfoot.isKeyDown("a")) x -= SPEED; if (Greenfoot.isKeyDown("d")) x += SPEED; setLocation((int)x, (int)y);