Use the links at the top or bottom of the list to control sort order.
Beginnings of 3-d'ish worrkable cube.
Far out, lights out, space out, you're out.
This demo shows the use of my GQActor superclass at work. It is for smooth moving AND gravity bounding.
Choose your grid size and difficulty.
The basics of a zombie shooter game (mock images used).
A glow-by-contact hidden colored wall maze w/step-by-step how-to.
Strategic 2P game.
Something involving a circle (for 2 PI/Tau Day 6.28).
Demo for smartphone/tablet actions.