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Demonstration of using actor objects as door (or portals) to different worlds. Location dependent.
Solve the puzzle.
A quick demo.
By Danpost, watched him out
Fun fractal image design patterns
The actors will all point toward the mouse at closest 45 degree angle. Simple code.
Just another user-controlled snake that roams the world and grows. Movement code in actor class.
Just a user-controlled snake that roams the world, and grows. Movement code in world class.
A demo illiustrating several things. A support Timer class (which is more of a delay timer or counter) is included.