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This demonstration shows how an array of worlds can be linked by actor objects that are used as doors or portals to the different worlds. The location of the portal within the window determines the world it proceeds to.
An array of worlds is used so the state of a world is not reset before re-entering it.
Use the arrow keys to move the actor.
Use the spacebar to leave a trail behind you. Go back and forth between worlds by going to the lifts.
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This scenario is a member of: Demos by danpost
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