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steved's Comments

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Yeah, I am working on making it a little less sensitive. I still don't recommend playing this with a trackpad :D. I will check out your class and see if it would work with my design.


Ah I love going and looking back through the classic games! I am not surprised this is still one of the most popular games!
I have lots planned! also, keep an eye out for a new game that I am working on now! it will eventually be an iPhone app (if I can stay on one project long enough....)
2 things. One, I wasn't trying to be mean or anything. I didn't know if it was a bug that only happened on the server or something. On my computer sometimes scenarios act weird when they are online but not when they are downloaded. If anything I was trying to help. Two, if you are having trouble getting the dragging to work try using this code: if(Greenfoot.mouseDragged(this)) { MouseInfo mouse = Greenfoot.getMouseInfo(); setLocation(mouse.getX(), mouse.getY()); } This is the basic the code I used to make my scenario Mr. Cubeman's Maze.
Dragging doesn't seem to work for me at all I have to keep clicking...
Sorry for the wait for an update I haven't been able to work on it much lately.
I am also going to make the collision a bit more accurate next update. That should make it a bit easier.
Hopefully I will be able to add another level within a few days!
Since you have bad accuracy you should make the enemy tanks be the same. it would be a bit more logical that way.