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Greenfoot
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GreenfootImage not working
By CKnox, with 2 replies.
Last reply by CKnox, over 11 years ago:
Thanks for your help!
removing copies
By Kirito101, with 1 reply.
Replied to by Super_Hippo, over 11 years ago:
Maybe you should add a line like this in your act method: <Code Omitted>By the way, the following way is more efficient I think: <Code Omitted>
How do you make a game with scrolling
By steved, with 13 replies.
Last reply by Super_Hippo, over 11 years ago:
http://www.greenfoot.org/search?query=scroll+world&commit=
There are some scenarios which you can download and see how it was done.
Need help with floats
By xxX_Muffin.man_Xxx, with 4 replies.
Last reply by Super_Hippo, over 11 years ago:
Ok, I don't know what is causing this, but if you add an extra step, it is working... <Code Omitted>
I cant compile my work can you someone help me out please
By coder04, with 4 replies.
Last reply by erdelf, over 11 years ago:
i said you have to replace it with "world" not "World"
Problem with resetting score to zero
By DarkSoulDemon, with 33 replies.
Last reply by DarkSoulDemon, over 11 years ago:
Thank you for being so patient with me thank you very much it is really appreciated thank you very much.
The Score isn't Updating
By Vlad32142, with 4 replies.
Last reply by Super_Hippo, over 11 years ago:
Ah, now I know what he meant with his second post...
When i shoot my bullet shoots then disapears which makes an error
By coder04, with 6 replies.
Last reply by coder04, over 11 years ago:
It worked! Thanx so much!
Making an Actor Shake
By Dab1001, with 2 replies.
Last reply by Dab1001, over 11 years ago:
danpost wrote...
This code is allowing the speed of the actor to range between 25 and -25 in both the horizontal and the vertical. The fields 'shakeX' and 'shakeY' are representing speeds along those directions. The way you adjust those speeds are what causes the slight variations in the movement -- slowly changing those speeds. I do not know if you have more movement code for this actor and cannot determine from what you have given exactly what you should do to fix it. However, a basic shake without any other movement involved would simply be:
Turtle game
By H000, with 4 replies.
Last reply by H000, over 11 years ago:
Thanks a lot .... am going read about it : ) please be in touch
Carrying score over to a game over screen
By BrownBoii333, with 1 reply.
Replied to by Super_Hippo, over 11 years ago:
First, why do you want to create the Scoreboard in both worlds? In the 'act' method of 'Liveboard', you check if the 'life' variable is 0. If it is 0, you set a new world ('Endgame', which creates a 'Scoreboard' object in its constructor) and then, you add a new 'Scoreboard' to the 'old' world. You can remove this line. You also check for dying in the 'Minho' class. You only need this once. (Normally in the class of the actor which is dying.) When setting the world, you can pass the score. <Code Omitted> And then, in th
Objekte platzieren
By Asoraso, with 11 replies.
Last reply by Super_Hippo, over 11 years ago:
Ja, sorry :x Ich hab x1 und so weiter hingeschrieben. Du wolltest ein Rechteck haben. (x1|y1) sind die Koordinaten der oberen linken Ecke dieses Rechtecks, (x2|y2) ist unten rechts davon.
Need help with displaying the amount of degrees an actor has turned off the edge.
By ILOVELABRADORS, with 1 reply.
Replied to by NikZ, over 11 years ago:
How about using World.showText()?
Greenfoot.playSound()
By Andriyanto, with 10 replies.
Last reply by danpost, over 11 years ago:
@Kirito101, please show how you are trying to use those method, including what you are calling those methods on (include how you came about what you are calling them on also). NOTE: click on the 'Posting code?
read this
!' link below the 'Post a reply' input box before posting any code.
How to get a boolean from world in an actor?
By Kirito101, with no replies.
figured it out.nvm.
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