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Full credit for the Super-World scrolling engine goes to "danpost" from "greenfoot.org/"
A Megaman fan game; was originally called "Megaman GX", but I discovered another fan game by the same name. This game will feature original stages, bosses, and music. I've actually planed out all of the bosses and stages already.
Shoot: left arrow
Jump: up arrow
Dash: right arrow
Space Jump: j
Decrease Health: p
Increase Health: o
Glitch Out Game: g
Enlarge X: l
Go to TestRoom: t
X starts in the wrong place when playing the scenario after compiling, and also when loading a new world
Wall jumping is glitchy in general
Grid coordinate tracking becomes inaccurate after interacting with objects in certain ways