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m.legere1323
m.legere1323 presents ...

2011/5/12

CrabGame 2.0: Crablord's Demise

Angry from constant "Au.wav"
noises, and constant killing, the crabs
have come to get revenge on the opressive
lobsters that never let them eat the
worms. It's your job as the lobster to
keep them away from your tidal pool
by eating them as they try to, by
sheer numbers, push you out of your
home.

Use the left and right arrow
keys to move yourself throughout your
home looking for crabs to kill. After
the fourth wave comes through you'll
get some help from a buddy. If you
see a spider Eat it quick; five eaten
spiders gives you the energy to call
lobsters from other tidal pools
(by pressing "m") who'll help you for
a short period of time.

You will survive as long as
the crab population doesnt double in
size.

At the 20th level you will encounter the crab lord. Be sure to dodge his attacks for as long as you can; if you manage to survive success is yours!

*Changes for 2.0*
-Graphics overhauled
-----background
-----crabs
-----lobsters
-----spiders
-----energy meter
-----score counter
-----health meter
-missile is now bubble and is a subclass of mover not animal
-Odds that crabs will multiply is greater at level 10 and beyond
-Level Up message now dissappears after completion of the game

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Tags: game simulation demo crab biology little animal scoreboard crabgame

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A new version of this scenario was uploaded on Thu May 12 16:20:51 UTC 2011
A new version of this scenario was uploaded on Thu May 12 16:21:48 UTC 2011
J.FaganJ.Fagan

2011/5/12

GAHHHHHHHHHHHH!~!~!1iefnskj;vnjbfu'wb'fjjwenfj;wnoftrololololoolololololololololol

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J.Fagan