This site requires JavaScript, please enable it in your browser!
Greenfoot back

Report as inappropriate.

Finn Kerr
Finn Kerr presents ...



Controls are simple: left and right to move, space to fire.
Object of the game is to destroy all the submarines.
Feel free to comment and/or criticize liberally ^^,

Thanks to the makers of Breakout-Start and Greeps for example code on how to use some of the GreenfootImage methods (boy was it complicated X( )
Update (10/18/08 8:39AM GMT)
-Added sound for ammo reloading
-Tweaks in weapon, ship, and submarine sizes
-Added ammo text-counter at the bottom
-Tweaks to AI of submarine
Update (10/18/08 11:38PM GMT)
-Points system
-Level system based on points
-->Ship improves
-->Submarines improve
-->More submarines >:]
-AI tweaking
-Altered reload method (rather than recharge by time it's based on how many shots are still live)

5359 views / 1062 in the last 7 days

1 vote | 0 in the last 7 days

Tags: game codepoint-08-school-16+

Your browser does not support the canvas tag.
A new version of this scenario was uploaded on Sat Oct 18 07:38:11 UTC 2008
Finn KerrFinn Kerr


Thanks for the awesome ideas guys. I've already begun implementing some of them and definitely planning for all of them.


The ammo counter and sound is good. How about making more subs appear over time? And then it could get more difficult by subs coming in more frequently...
Finn KerrFinn Kerr


Hm... I haven't thought of that. I was going to implement the levels with individually set up levels, but your idea of continuous leveling sounds much cooler and much more challenging ^^, Thanks for the idea delmar
A new version of this scenario was uploaded on Sat Oct 18 22:38:18 UTC 2008
A new version of this scenario was uploaded on Sat Oct 18 22:38:51 UTC 2008
Finn KerrFinn Kerr


Can you guys tell me how far you guys get in levels? I've tried making it as balanced as I can but I never tested past level 3 so that's uncharted territory XD Tell me if you find the end of the world. Also, any more suggestions? I still have to make the multiple submarine types, add more sounds, implement a constantly-changing background picture, and fix the Reset bug (you have to refresh the page if you want to reset the game >< ), but I feel like there's so much more that can be done...


Very nice! I got to level 7. Starts getting real fun there. The new submarines coming is very good, it also increases in difficulty quite well. I like the different speeds for the ship, too.


Are you using static fields for the ammo/level/score and the ships? That's not good - you cannot reset the game this way. After playing once, you cannot play again...


good job, keep it up!

See all comments

Want to leave a comment? You must first log in.

Who likes this?