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Just_in presents ...


Spritefoot Smooth Animation Example

This scenario uses System.nanoTime to produce smooth, time-based movement and animation (rather than act-based). It also uses images created by Spritefoot to demonstrate how you can use multiple arrays of images to smoothly manage animation.

- Hold SHIFT to Run
- Press q and e to switch costumes
- WASD to Move

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Tags: simulation physics with-source animation sprite

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A new version of this scenario was uploaded on 2020-12-20 10:28:19 UTC Thumbnail

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