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Comments for Marbles

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marlamarla

2008/7/13

OK, I love the interactive arrow that lets me aim carefully, is that why I have to drag in the opposite direction to "hit" the gold marble towards a silver one? Just struggling a bit with the analogy to a real marble that I would hit. Nice that the length of the arrow shows the force of the hit, too.
mikmik

2008/7/14

I guess the idea with the direction of the arrow was that you pull the mouse towards the point from which you would hit the marble (and the marble then goes into the opposite direction).
A new version of this scenario was uploaded on Fri Oct 17 23:20:24 UTC 2008
mikmik

2008/10/18

I've added proper counting of score, rolls and tries now, and added a few levels (not many yet, but it's a start).
A new version of this scenario was uploaded on Sat Oct 18 12:13:59 UTC 2008
mikmik

2008/10/18

I've added a display for some of the points now. Thanks to svenancio for publishing your source -- I have used one of your sounds for my 200-points-tone.
mjrb4mjrb4

2008/10/20

Ooo I remember this, it's great now the scores / levels have been added :)
kenshinakhkenshinakh

2008/10/21

Hm this is an interesting class (the smooth movement class). Just wondering, how do you stop an object from being moved around by the user when the game is paused?
mikmik

2008/10/21

To stop an object being moved, lock the scenario. You can do this with a checkbox at the bottom of the 'Export' dialogue.
A new version of this scenario was uploaded on Sat Oct 25 21:08:55 UTC 2008
mjrb4mjrb4

2008/10/26

Love the extra levels in this, especially the ones with the wooden blocks!
A new version of this scenario was uploaded on Sun Oct 26 10:34:59 UTC 2008
mikmik

2008/10/26

Fixed a bug: when gold marble drops, don't lose the board immediately, but wait until other balls stop to see whether the board is cleared.
qnanqingqnanqing

2008/10/26

wow, if clicked the run button again while its game over, i can play it again :D
mjrb4mjrb4

2008/10/26

You can as well! Perhaps another bugfix needed ;) Got a bit further this time - though I got stuck on board 10.
mikmik

2008/10/27

I got to board 15. I could get to 12 without losing a try, but then I lost a few tries on every board from then on...
RHINO_Mk.IIRHINO_Mk.II

2008/11/17

Number 13 is evil... but this is a great scenario. I still can't tell whether the angle is calculated from the image of the marble it hits including or excluding the shadow. How many boards did you create?
mikmik

2008/11/17

There are 16 boards at the moment. Maybe I should ad a mechanism that allows you to start at a later level once you've solved it before... As it is, maybe nobody has ever seen Board 14 (my favourite)...
Nice game and nice Graphics. I like it!
memiisefnhyuhmemiisefnhyuh

2009/8/26

this game is great. but i cant get past the level where im like all surrounded -_-''
memiisefnhyuhmemiisefnhyuh

2009/8/26

how can i get past level 9?