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minime's Comments

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if you can beat this you are amazing!!!! :) I can only solve it by cheating! Ha Ha Ha but it is possible
not that it matters
isnt it a little off topic for codepoint :)
I'm trying to add a comet launcher where you can flick comets with the mouse but I cant make so that after you let go that it keeps on drifting.could anyone help me!
unless you want to have the stick man to have the ability to get his head in the floors the use this private void onTheFloor()// or what ever the platforms are called { Floor a = (Floor) getOneIntersectingObject(Floor.class); if(a != null) { } else{ fall();//or what ever variable you have for falling } }
well the planets are square so there gravity isn't as accurate as I would like
do you know how to make circular objects