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@Entity1037 It's in the BaseWord class and Tile class(a inner class of BaseWorld). It's a bit difficult to read.
Nice advices Super_Hippo! I would work on that soon.
So, have you got my email? Do you check your email often?
Hi K_wow, could you tell me your email so that i would glad to "ask for some sprites" XD
-items and skills *teleport point - get near by there are always two teleport points in the scene. when you approched one of them, you would be teleported to the other one immediately. (please notice that teleport points have an shared cool down which lasts 10 sec. you can tell if the teleport points are ready by watch if they are animating) *bullet time - space slow down the speed of the whole world.(enemies, bullets and even yourself) see the progress bar on the left top of the view to check if you can cast. when the bar is full, you can press space to cast bullet time, which lasts 5 sec. every time you killed an enemy, there is a small chance to ful-fill the bar again. *substitute - f make a substitute at the current position.substitutes got 500 hp(player-self only got 100), and it will attract all melee enemies. remote attackers were smarter so they will shoot the nearst player(or substitute ), even their body always come towards substitutes. see the counter on the left top of the view to check how many substitutes you can cast.(you can hold 3 substitutes at most) every time you killed an enemy, there is a small chance to get another substitute . *atom bomb - shoot to explode the most excited thing i have created! super powerful AOE shock wave. every time you killed an enemy, there is a small chance to get an atom bomb at the killing position. you have to shoot to charge an atom bomb to explode it.(notice that atom bombs could explode each other)
I have to say: this is what geek does, and I am only a programmer.
Interesting!
very smooth~