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A glow-by-contact hidden colored wall maze w/step-by-step how-to.
Re-usable Bar class for a health bar, progress meter, or other quantitative measurement
Score by clicking on the moving blue dot as many times as you can before time runs out.
The classic using my refined movement and turning system for smoothness. Added shielding capability.
Choose one of three cards. Computer will play the other two against you.
Accomplish the goal before time runs out.
A super-class for a scrolling world; fully documented and very easy to use.
A super-class that helps create, map out, and run levels in a gridWorld.
A support class to help in animating World and Actor objects.
Random mazes of various sizes.