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RUMMAKER's Comments

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I swear programming never gets easier Dx. trying to implement this into my game made my brain melt. Question: how efficient is a* pathing for a big grid(like 50 by 40) with around 200 actors using pathing.
Art, wouldn't this be the way the board looks like?
shrucis, nah not my intention, but it does that anyways D: The point of this generating random map thingy is so i can use it on a rts(sorta) game that im working on, adding lakes would complicate stuff even more so probably not :/
DDDDD: im just gona assume greenfoot is trolling me. Just looked through my code and found nothing that could have caused this
uh started the game with 400 points... thats a bug
those heat seeking balls are scary D:, you should make them a different color, or make them flash white before they turn or something. Also, encountered this once, two balls collided, they stuck together and started spazzing out on the point.
did not expect the balls to bounce off other balls D:
are you suppose to fall through the bats?
P: u are playing with my mind D: usually we avoid asteroids and collect balloons :P