I am not sure how to balance it. Maybe I will add a maximum possible number of special bugs and butterflies for each player, because after a while, there are plenty of them and produce tons of insects. What do you think?
I still can't reproduce the money glitch. It is possible to create more than one insect in one act cycle (mouse and keyboard), but before every creation, it checks if enough money is available. I just noticed that the Counter isn't updating its image if an insect was created, but that couldn't be the problem actually. (Only visible at very low speed.)
Great... I started a game a few days ago and everyday I played a bit further. I came to 66666 and 'collected' all enemies to lose lives But the storing didn't work... maybe because I wasn't online the whole time, but I don't know. Won't do it again, this game is still far too easy and not a real challenge =/
I have no idea how it is pronounced ^^probably like 'spix'. I only use the UserInfo after dying for the score board.
I am pretty sure it is because of the pixel perfect collision code and the big images which need to be checked.
Thank you!
Today, I played this game and some of my other scenarios on my cousin's computer and they were very laggy. On my laptop, there is hardly any lag. It looks like the lag is caused by the pixel perfect collision code since it is always laggy when the player is on a picture of an obstacle. (The pictures are all coded since I don't have a good image editor program to handle transparency.) Also, the obstacles were completely white, although they are actually white and grey. I wonder if something is wrong with his computer...
Do you encounter lag?
Ah, there is an auto-login, I thought I had to log in with the password after refreshing the page ^^
Btw, you wrote 'scerarios' instead of 'scenarios'. ;)
One cheat is to remove the fog and the other one gives you 1000 credits. The bug in the first one was that it didn't make the enemies actually visible ^^
The special bugs and butterflies are moving at distance from your castle now, so he spawns even more enemies. Maybe it needs some luck to get some special bugs in range to kill them since they give a nice award when killed.
In the original, they also just 'pop out of existence' ^^
The only difference is that they are getting a bit smaller, but I don't really want to make too many chances on the pictures. Maybe that is the reason why the original game is lagging like crazy on my mobile phone... =/
2014/9/22
Insect War
2014/9/13
Improved Little Crab
2014/9/11
SPIKXX
2014/9/11
SPIKXX
2014/9/10
Passwords
2014/9/9
Insect War
2014/9/9
Insect War
2014/9/8
SPIKXX
2014/9/8
Insect War