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Current Discussions
Learning Mathematics in Greenfoot
By nccb, with 6 replies.
Last reply by darkmist255, almost 14 years ago:
@Morran Matrix :D. <<Uneducated mind
Error: cannot find symbol- variable image 1
By sophiasturges, with 3 replies.
Last reply by sophiasturges, almost 14 years ago:
Thank you danpost for the detailed reply. I really appreciate it! @builderboy2005--thanks for pointing that out. Sophie
No option to execute
By GEMOIRE, with no replies.
Does anybody know why I only have the read option on my Greenfoot download?Which version has the wombats and leaves scenarios at download?
I need help on how to get code.
By MakerOfGames, with 4 replies.
Last reply by danpost, almost 14 years ago:
The Greenfoot and Java APIs contain methods that can be used in your code. The code itself is the basic Java language; and how you put your java language statements together is the artform that creates the code. The methods found in the Greenfoot and Java APIs are there because those methods (or groups of methods) are commonly used and you do not have to re-write them to apply them in your code. Yes, the Java API documentation is quite extensive and can be very confusing, but there are also tutorials (trails) you can follow to acquire a better insight on how much of it can be used. Check o
Possible Drawing in World?
By shahmeer, with 2 replies.
Last reply by shahmeer, almost 14 years ago:
Thanks, worked great!
Chapter 5 abstraction Building the piano
By sophiasturges, with 13 replies.
Last reply by sophiasturges, almost 14 years ago:
@danpost & davmac: Your suggestion to addObject from the Piano world did work. :) Thanks!
Class, interface, or enum expected
By DMag, with 16 replies.
Last reply by danpost, almost 14 years ago:
@Game/maniac, actually 'void' means that the method will not return anything. If it is 'boolean', the method is declared to return a true/false value. If it is 'String', the method is supposed to return a String value (or null). Basically, if the method is declared to return 'void', the method just does stuff and exits. But if it is not void, the method may or may not do some stuff and then, return an object of whatever type the method is declared to return.
What are fews way to learn how to code?
By MakerOfGames, with 2 replies.
Last reply by davmac, almost 14 years ago:
The key is to ask for help when you need it. When you want to do something, have a think about how to do it and write what code you can - but if you get stuck, just post it on the gallery and ask for help. You can also look at other people's code, and try to figure out how it works. You can learn a lot that way!
Teleporting crab
By Nemean, with 5 replies.
Last reply by danpost, almost 14 years ago:
@Duta, Do not sweat it! We all, or most of us, at least, are guilty of it from time to time. We are so eager to help that we miss the clues that matter. Again, it would have helped had the information been provided. We keep stressing the need for clarity, so the help can be more tailored to their needs.
character movement
By Nemean, with 1 reply.
Replied to by danpost, almost 14 years ago:
If your actor is only to move 'up' and 'down', then you do not need to use all this code with Math functions and all. Even if you have it as a sub-class of Mover, you do not have to utilize this code. I threw this code together, controlling the direction with the arrow keys
how do i upload games
By ZDZOZ, with 2 replies.
Last reply by danpost, almost 14 years ago:
I guess the button says 'Share' for the first upload and 'Update' for revisions.
location of mouse
By tylers, with 3 replies.
Last reply by bourne, almost 14 years ago:
Or nesting it within the mouse event checks like mouseMoved or mouseDragged. <Code Omitted>
using text files in a game
By stevenGrohe, with 17 replies.
Last reply by stevenGrohe, almost 14 years ago:
okay thanks
Actor not in world?
By Sofalovesmusic, with 2 replies.
Last reply by Sofalovesmusic, almost 14 years ago:
thank you
slow
By tylers, with 2 replies.
Last reply by tylers, almost 14 years ago:
sorted it now but thanks
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