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Greenfoot shooting ERROR i need a bit of help
By Charlie, with 5 replies.
Last reply by MatheMagician, over 13 years ago:
It appears you have to0 many brackets, though you could have just copied an extra one over while posting it. Also, is the name of the class Bom or bom?
How do i end a java sentence i really need help
By Charlie, with 4 replies.
Last reply by Charlie, over 13 years ago:
OMG thank you guys and IsVarious i visualise it and got it now my game is going to be pro and i have learned something
screenshot
By Flourytub43, with 4 replies.
Last reply by tylers, over 13 years ago:
then you crop it
Actor Movement Help
By DarrenM2012, with 15 replies.
Last reply by davmac, over 13 years ago:
IsVarious: try that in a scenario and you'll see that it doesn't work :)
Problem with comparing of two lists
By Chaos_of_90, with 21 replies.
Last reply by Chaos_of_90, over 13 years ago:
Now I have:
int with leading zeros
By erdelf, with 2 replies.
Last reply by erdelf, over 13 years ago:
thx. I think I will use it-
Displaying Levels :)
By Matt, with 4 replies.
Last reply by martijn13039, over 13 years ago:
no problem you are welcome :)
[greenfoot.org] Cannot get the data stored or my scenario
By trash1000, with 1 reply.
Replied to by nccb, over 13 years ago:
Thanks for pointing it out, we've now fixed it.
Music Problems
By Denzien, with 17 replies.
Last reply by Denzien, over 13 years ago:
Yes it works!!!! Finally... thanks a lot, both of you ^^
Removing the Reset and Run(Pause) button?
By WonYoung.Chang, with 2 replies.
Last reply by davmac, over 13 years ago:
No.
why do my greeps do this
By wahaj, with 2 replies.
Last reply by wahaj, over 13 years ago:
no, i left the pseudo code for them picking up the tomatoes because thats already built into the scenario we are given. here is the code in the Creature class which is a subclass of Actor
Variable Weights Help
By JMoller, with 35 replies.
Last reply by JMoller, over 13 years ago:
so, my second question is how would incorporate this code with gravity to make the object fall since that not working either so i found out........
Lists, am I doing it right?
By darkmist255, with 3 replies.
Last reply by darkmist255, over 13 years ago:
That second post looks great (I'll try to remember that for the future) but for the moment I like the idea of keeping track of the key positions themselves. Thanks very much though, keystroke checking should be much easier now :D.
Removing characters from a string?
By darkmist255, with 6 replies.
Last reply by darkmist255, over 13 years ago:
Ah, the info on string manipulation was very helpful, as with the advice! Although toCharArray would work I'll go the proper way and learn how to manipulate strings properly (seems straightforward upon just reading over it). Very helpful guys, thanks! I'm really getting into data manipulation, arrays, lists, etc.
stopping action
By Matt, with 3 replies.
Last reply by danpost, over 13 years ago:
What you need to do, I believe, is add a boolean field to the world class, call it 'waitingForClick', and set it to 'false'. Then in all your actor classes, and the world class, use it to control what gets executed and what does not. In an actor class (let us say the name of your world is 'MyWorld'): <Code Omitted>or
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