This site requires JavaScript, please enable it in your browser!
Greenfoot back

Comments for Tiny Tank

Return to Tiny Tank

A new version of this scenario was uploaded on Fri Apr 26 11:50:43 UTC 2013 Fixed money bug
A new version of this scenario was uploaded on Fri Apr 26 11:53:43 UTC 2013 Fixed money bug
A new version of this scenario was uploaded on Fri Apr 26 13:18:18 UTC 2013 added level 4 and 5
A new version of this scenario was uploaded on Fri Apr 26 14:37:35 UTC 2013 Fixed another bug in store and added level 6
A new version of this scenario was uploaded on Sat Apr 27 11:34:01 UTC 2013 -added motor upgrades in store -added level 7 -added title music
GreenGooGreenGoo

2013/4/27

This is very good!
pooman023pooman023

2013/4/27

cool
A new version of this scenario was uploaded on Tue Apr 30 18:27:41 UTC 2013 -added credits -added physics for boxes
A new version of this scenario was uploaded on Tue Apr 30 20:19:07 UTC 2013 -added level 8 -credits updated
JetLennitJetLennit

2013/4/30

Make sure to add this tag C1IA13
A new version of this scenario was uploaded on Wed May 01 12:43:03 UTC 2013 -added new tags
JetLennitJetLennit

2013/5/1

If you want to enter could you please include source (i didnt make that rule)
But I don't want to open my source right now. Because it's my first project, I am very proud on it. Maybe I will publish the code, when it's finished.
JetLennitJetLennit

2013/5/1

Understandably, (don't worry, i won't disqualify you, i don't like that rule)
A new version of this scenario was uploaded on Fri May 03 17:49:09 UTC 2013 -added NEW TANK: TIGER I -GARAGE -some little things
A new version of this scenario was uploaded on Sat May 04 11:13:22 UTC 2013 -added level 9 and 10 -more upgrades in store -updated credits -updated Tiger -bugfixes
A new version of this scenario was uploaded on Sat May 04 13:28:32 UTC 2013 -fixed ammo bug -added ammo counter
A new version of this scenario was uploaded on Mon May 06 17:40:36 UTC 2013 -added mines -better image for money
A new version of this scenario was uploaded on Mon May 06 17:55:11 UTC 2013 Tiger is cheaper now, so that maybe someone will get it. Buying it I've made more interactive (it's funny) and that was hard to do that. So if someone would see it, it would be great.
JetLennitJetLennit

2013/5/6

No Klingon translation?
JetLennitJetLennit

2013/5/6

=) just kidding (but if you could that would be awesome)
Thanks for idea. Maybe I add. Sounds very funny.
A new version of this scenario was uploaded on Thu May 09 18:29:09 UTC 2013 -new language: Klingon -fixed bug with Tiger-ammo
JetLennitJetLennit

2013/5/10

majQa'!
A new version of this scenario was uploaded on Fri May 10 17:23:40 UTC 2013 -added level 11 -placing mines is now easier (press E) -new Enemy-type: flamethrower -foxed language-bug in store
A new version of this scenario was uploaded on Sat May 11 20:58:40 UTC 2013 -added stats (in garage) -ability to save in online mode -added level 12,13 and 14 -some little things
A new version of this scenario was uploaded on Sat May 11 21:07:30 UTC 2013 -fixed saving-bug
A new version of this scenario was uploaded on Sat May 11 21:15:43 UTC 2013 -added stats (in garage) -ability to save in online mode -added level 12,13 and 14 -some little things -fixed saving-bug -(update already relased since 2 minutes, but wasn't displayed on activity right)
A new version of this scenario was uploaded on Tue May 14 17:14:30 UTC 2013 -fixed bug, when killing flamethrower-enemies -fixed bug of not saving achieved levels -added new textures for walls (not working really) -if you discover bugs in my game, please comment
A new version of this scenario was uploaded on Tue May 14 17:21:27 UTC 2013 -fixed bug, that first level isn't unlocked
MrMason99MrMason99

2013/5/14

You could fix the bug that renders the game uninteractable whenever you destroy a flamethrower tank. But still, sweet game
KartoffelbrotKartoffelbrot

2013/5/15

Thanks, but I think, I had fixed that bug in the last update.
MrMason99MrMason99

2013/5/15

awright
RudiRudi

2013/5/16

how do we make the shoot???
KartoffelbrotKartoffelbrot

2013/5/17

It isn't as hard, as it seems. Look here, it's a tutorial from one of the greenfoot-programmers, whose name on this site is Mik: http://www.youtube.com/watch?v=w7qSSPIKdFU&list=UUT9_FsB2tsaBIq2uaJuhY5Q&index=39 There are two parts of it and it's very well made.
KartoffelbrotKartoffelbrot

2013/5/17

But if you want you can open a discussion and there I could send you the code, which you only have to customize for your game.
A new version of this scenario was uploaded on Fri May 17 08:32:47 UTC 2013 -fixed saving bug -added level music (except in tutorial) -added death sound
A new version of this scenario was uploaded on Fri May 17 09:10:42 UTC 2013 -fixed bug in levels above level 10
RudiRudi

2013/5/17

hm... ok!!! may you help me???
KartoffelbrotKartoffelbrot

2013/5/17

Ok, go here: http://www.greenfoot.org/topics/3728 I wrote it there for you, so that the code is easier to read.
RudiRudi

2013/5/20

ok... Thanks very much!!!
KartoffelbrotKartoffelbrot

2013/5/20

Does the saving-system work correctly?
JetLennitJetLennit

2013/5/20

1. In the description it says "between german and english as languages. " but you added klingon... 2. What is the multiplayer button for?
KartoffelbrotKartoffelbrot

2013/5/20

1. Thanks, i forgot that. 2. It is a relict out of old times, as I began to program this. I wanted to add a multiplayer, but I haven't worked on that yet.
JetLennitJetLennit

2013/5/20

Congratulations! You got #1 scenario!
KartoffelbrotKartoffelbrot

2013/5/20

In intermediate?
JetLennitJetLennit

2013/5/20

Sorry! I misread the page........ VERY VERY sorry!
KartoffelbrotKartoffelbrot

2013/5/20

-.-
JetLennitJetLennit

2013/5/20

Never mind again, misread again, you were the top of all the scenarios in the greenfoot gallery!
JetLennitJetLennit

2013/5/20

And this time i am sure!