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3D Work-in-progress

Trying to skew a 8 by 8 square box to make it look like in a 3d environment, but I cant find a mathmatical pattern that would change all of the points correctly. Oh well, back to the drawing board.

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Tags: with-source 3d bad cube :p coding attempt at

open in greenfoot
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A new version of this scenario was uploaded on Sat Dec 29 00:45:59 UTC 2012 Actually made it do something
A new version of this scenario was uploaded on Sat Jan 05 07:37:00 UTC 2013 blegh, figured I could do it eaiser by having each row of x points being devidied by the number of polygons in the row, and then adding the difference between what I want the top width and the bottom width to be. I wasnt able to find a pattern that worked though. Also moved all of the code into an actor.


It may not be a 3d box, but what you have looks REALLY cool!

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