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actinium presents ...



Use arrow keys to move hero.

3358 views / 7 in the last 7 days

8 votes | 0 in the last 7 days

Tags: game with-source

This scenario is a member of: My favourite games, Actinium Area

open in greenfoot
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Actually, you do not even need a variable to hold the number of lives. You could just use: getWorld().getObjects(Lives.class).getSize() or, if in the world getObjects(Lives.class).getSize() to get the number of lives.


Yes Danpost, i have made a meal of the nimber of lives stuff. Lol
A new version of this scenario was uploaded on Fri Nov 23 18:49:43 UTC 2012 new level
A new version of this scenario was uploaded on Sat Nov 24 13:49:33 UTC 2012 keep forgetting to include code.


after the first game finishes the game loses control of the number of lives, need to fix that.
A new version of this scenario was uploaded on Sat Nov 24 17:52:22 UTC 2012 seems more stable.
A new version of this scenario was uploaded on Sun Nov 25 11:19:02 UTC 2012 new levels. game ends on completion of levels instead of looping back to level one.
this is the worst game i have ever played


I note you have not created a scenario Jazzy Guo so i cannot make a judgement about the worse game i ever played. :=)


Also note you need a key to exit a level or open a door. And if you dont like the levels you can edit my levels to your liking and add more levels with little effort on your part. I am more interested in the method of programming the cell type game than the level editing too which i gave little thought.

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