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ImFerocious presents ...


Project Silver

Wanted to actually have the camera "follow" the player around so the player is always in the middle but still wanted to work on a diggin type game.
Also wanted to try and do a little shadow type function with the game. So you wouldn't be able to see things that are far away from you.
Just a heads up the code I've done for this game is pretty messed up. I get lost sometimes while working. Need to go through and simplify it.

WASD : movement
SHIFT while holding a direction will cause you to fall down a hole
instead of just hovering over it.

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Tags: game simulation physics demo with-source

open in greenfoot
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Very nice!


seems to become great!


it would be great, if you could you explain me how you made the camera "follow" the player and how you created the shadow effect :) sry for my bad english

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