Report as inappropriate.
Wanted to actually have the camera "follow" the player around so the player is always in the middle but still wanted to work on a diggin type game.
Also wanted to try and do a little shadow type function with the game. So you wouldn't be able to see things that are far away from you.
Just a heads up the code I've done for this game is pretty messed up. I get lost sometimes while working. Need to go through and simplify it.
WASD : movement
SHIFT while holding a direction will cause you to fall down a hole
instead of just hovering over it.
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