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This is the successor of Strafer I. Me and my friend Stoica Mihai(https://github.com/KOTerra) made this game with the idea of making an open-world RPG game that is inspired by The Legend of Zelda. This project started in september of 2021 and finished it in may 2022. We also went to the Greenfoot competition held by Adfaber in Romania(https://adfaber.org/competitia-java-greenfoot/), where it won 1st place.
The dialogues are written only in english.
IMPORTANT: Please do not reset the scenario, it will cause heap problems.
It is very resource hungry because we added a lot of mechanics: a rudimentary progression/event system, different NPC's with dialogues and logic(complete with pathfinding), different weapons and items, a bossfight, a save-system and our own-made music composed by Mihai and another friend Alex Enache.
Because of this, we made the decision to port all of our code using LibGDX.
The documentation on my github, but is unfortunately is written in Romanian.
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