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Left/Right arrows to move.
Space bar to jump.
Bombs and falling will defeat Pengu.
This was my first Greenfoot project as I worked through online resources and learned Greenfoot. As I progressed, I figured out how all of the objects communicate. It is not my cleanest code (and I welcome suggestions on how it could be improved) but it does add a number of features to the "jump" scenario including:
- Moving platforms
- Enemies to eat
- Enemies to avoid
- Score (if you lose) or Time (if you beat the game)
- Use of a modified Scoreboard
- Multiple levels (just 2 for now)
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