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jish.koh
jish.koh presents ...

2019/9/19

Kinematics Duel

Play as a cannon cart fighting for dominance in this Kinematics-based local multiplayer game!

Update 2.0.0
+ Color coded cannons and added instructions to title screen
+ Added death bomb for educational aspect
+ Players determine (Vo) and (theta) to fire a death bomb to tie up the game
+ The surviving cannon is allowed to rotate at a rate of 1000% of the normal speed to bm their opponent :)
+ Updated death sounds and game over sounds
+ Increased rate of fire by 20%
+ Increased disrespect by 75%
- Death bomb size reduced by 30%
- Added collision between cannons; cannons can now push and block each other
- Cannons now have a slight recoil to discourage camping & spamming

Cannon Cart Controls
Player 1:
<WASD> Move
<space> Shoot

Player 2:
<arrow keys> Move
<shift> Shoot

Special thanks to YellowSwerve for the source code.

377 views / 11 in the last 7 days

Tags: game simulation physics with-source kinematics

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A new version of this scenario was uploaded on 2019-09-21 21:03:53 UTC Play as a cannon cart fighting for dominance in this Kinematics based local multiplayer game! Update 2.0.0 + Color coded cannons and added instructions to title screen + Added death bomb for educational aspect + Players determine (Vo) and (theta) to fire a death bomb to tie up the game + The surviving cannon is allowed to rotate at a rate of 1000% of the normal speed to bm their opponent :) + Updated death sounds and game over sounds + Increased rate of fire by 20% + Increased disrespect by 75% - Death bomb size reduced by 30% - Added collision between cannons; cannons can now push and block each other - Cannons now have a slight recoil to discourage camping & spamming Cannon Cart Controls Player 1: <WASD> Move <space> Shoot Player 2: <arrow keys> Move <shift> Shoot
A new version of this scenario was uploaded on 2019-09-21 21:31:07 UTC Play as a cannon cart fighting for dominance in this Kinematics based local multiplayer game! Update 2.0.1 + Added bm-ing sounds after winning a game - Removed rapid spinning after winning a game Update 2.0.0 + Color coded cannons and added instructions to title screen + Added death bomb for educational aspect + Players determine (Vo) and (theta) to fire a death bomb to tie up the game + The surviving cannon is allowed to rotate at a rate of 1000% of the normal speed to bm their opponent :) + Updated death sounds and game over sounds + Increased rate of fire by 20% + Increased disrespect by 75% - Death bomb size reduced by 30% - Added collision between cannons; cannons can now push and block each other - Cannons now have a slight recoil to discourage camping & spamming Cannon Cart Controls Player 1: <WASD> Move <space> Shoot Player 2: <arrow keys> Move <shift> Shoot
A new version of this scenario was uploaded on 2019-09-23 16:18:15 UTC Update 2.0.2 Added comments and javadoc format.

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