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Contains a support class for an infinite scrolling world. Very easy to use.
6 worlds with different tile counts to make the scrolling background, giving frames per second.
A scrolling avoider that demos the use of the 'super' keyword. High scores and code viewing implemented -- log in to access at game over.
Demo using two basic methods to have vehicles traverse a circuit.
Just another user-controlled snake that roams the world and grows. Movement code in actor class.
Demonstration of using actor objects as door (or portals) to different worlds. Location dependent.
Demonstration of an actor being passed from world to world with two counters.
Just a user-controlled snake that roams the world, and grows. Movement code in world class.