Use the links at the top or bottom of the list to control sort order.
This demo shows the use of my GQActor superclass at work. It is for smooth moving AND gravity bounding.
A drap-n-drop card maze.
A simulation of Clock solitaire.
A Simulation of War.
You will not escape (but you might get further than anyone else)
Visual of travelling at warp speeds.
A glow-by-contact hidden colored wall maze w/step-by-step how-to.
A class that creates an animated walking/jumping character.
The classic using my refined movement and turning system for smoothness. Added shielding capability.
The basics of a zombie shooter game (mock images used).