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A jump and run platform demo with a moving platform.
A Picture-in-Picture 'world' actor.
Demo using UserInfo storage to save an extremely large maze (using random number generator seed value).
Cars avoiding collisions.
A game where you control the height of both ends of a rail to guide a ball to the target hole.
Try to completely fill the rectangle with the 12 pieces. Muliple solutions exist.
Run, if you are epileptic; but, do not run this. ExpandingText support class included.
Change specified colors to transparent and removes excess transparent edges.
Try to contain all snakes to one cell each.
An overview of what your subclasses of World and Actor may contain.