Use the links at the top or bottom of the list to control sort order.
A glow-by-contact hidden colored wall maze w/step-by-step how-to.
The basics of a zombie shooter game (mock images used).
A super-class for a scrolling world; fully documented and very easy to use.
Re-usable Bar class for a health bar, progress meter, or other quantitative measurement
A jump and run platform demo with a moving platform.
Sample millisecond timer with source plus comments
A class that creates an animated walking/jumping character.
Sample code to emulate 3D motion.
The classic using my refined movement and turning system for smoothness. Added shielding capability.
A dual class menu and button demo. A Menu class with a Button class that creates both Button and Text objects.