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Greenfoot back

What is happening right now?

LakeOtis

reply to Isn't starting up (again)

By LakeOtis - 31 minutes ago
Nosson1459 wrote...
I didn't ask for the "shopkeeper" class because:
LakeOtis wrote...
the "shopkeeper" class (which isn't currently being used)
so I took that to mean it's as empty as the characters class. now I see the shop in the You class you cant setWorld forSale you have to do <Code Omitted>
Thank you
danpost

reply to Scrolling Map - Large Image

By danpost - about 3 hours ago
Kazee wrote...
Thanks! But I cant download it :(
The Scroller class code can be found here. It is well documented; so, it should not be too difficult to follow. You would be using a (limited = true) scrolling world.
Nosson1459

reply to Adding Objects With an Actor

By Nosson1459 - about 3 hours ago
Similar things have happened to me previously :)
Nosson1459

reply to How would I make a title screen?

By Nosson1459 - about 3 hours ago
You could do this: Make a world subclass like this: <Code Omitted>Then right-click on TitleScreen in the side bar of Greenfoot and in the drop down menu click on "new TitleScreen()" so that TitleScreen is initialized first.
Nosson1459

reply to stopped()

By Nosson1459 - about 4 hours ago
I got my timer to work (go to Score Timer discussion ).
Nosson1459

reply to Score Timer

By Nosson1459 - about 4 hours ago
Here is my Timer class: <Code Omitted>In MyWorld I define these variables: <Code Omitted>Then I add the following two methods that automatically get called when the execution is stopped or started: <Code Omitted>All this works fine. When the scenario is paused it won't count the paused time, the only problem is it's a little much just for a timer, but I like it, as I thought of all of the coding.