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Use mouse movements (or not) to create different effects. Five bars are included to change the various settings. Code viewing implemented.
Just another user-controlled snake that roams the world and grows. Movement code in actor class.
Score by clicking on the moving blue dot as many times as you can before time runs out.
A game where you control the height of both ends of a rail to guide a ball to the target hole.
Support for my Bar class: sub-classes adding various functionalities.