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To sask_girlz_rock: Making maps is easy. Just make an 799x599 map image and make sure the colors roughly match. As you can see they do not need to be exact. The more difficult part is editing the mapData array. You must add another dimension for each new map. The first 3-tuple is {targetY, startX, startY (this should always be 0) }. The rest define tomato piles: {numberTomatoes, X, Y}. I believe that that should be enough.
Thanks, it's not perfect though. I have it test all 4 corners and the midpoints of all 4 sides (the image is actually square). On level 2, at the very sharp corner, you can avoid those points and go into the wall, but overall it works pretty well.
22 points!
Good for a 1st game-- I like the diamond animation.
OH MY GOD LEVEL 3 *rips hair out* That's a neat game though.
That's not a bug, the starting rotation is random...I could fix that though.