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Greenfoot
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Adding text once the ball reaches the end
By pactz, with 2 replies.
Last reply by pactz, over 10 years ago:
Thank you very much
Greenfoot sound problems
By Kirachan, with 6 replies.
Last reply by Kirachan, over 10 years ago:
oh that is more effective, thanks for all the help man
sound problems
By Steven.Z., with 2 replies.
Last reply by danpost, over 10 years ago:
Try converting it to a '.wav' file.
Actor won't stay on scenario?
By beliuga, with 15 replies.
Last reply by beliuga, over 10 years ago:
Thank you so much!!! the first two lines worked, but the second line still got the error saying it needs a bracket. thank you anyways!
different speed for game
By Steven.Z., with 2 replies.
Last reply by danpost, over 10 years ago:
Will need to see your world class code to determine the best course of action in this matter.
Using danpost's SWorld for vertical srolling
By Ruvero, with 5 replies.
Last reply by Ruvero, over 10 years ago:
Found another solution to my problem, thanks though.
spawned actors should not touch each other
By Steven.Z., with 6 replies.
Last reply by Steven.Z., over 10 years ago:
yep, now it works thanks i got a subclass called background in this there are some actors how are just supposed to be in the background but i don't want them to intersect with the rest thanks again!
Help Needed! (collision detection/solid objects)
By TheGoldenBucket, with 1 reply.
Replied to by TheGoldenBucket, over 10 years ago:
Never mind! Managed to find a discussion that told me everything I needed to know! -TheGoldenBucket
Can anyone help me, I'm trying to make the lobster move forward and back like the shells in super mario games
By pactz, with 3 replies.
Last reply by pactz, over 10 years ago:
Thanks
Title won't show up?
By sabrim, with 1 reply.
Replied to by danpost, over 10 years ago:
The greenfoot framewok changes the drawing color of the default background to WHITE. You need to change the drawing color before drawing the string onto it (use the GreenfootImage method 'setColor').
Help Needed! <identifier> expected
By TheGoldenBucket, with 3 replies.
Last reply by TheGoldenBucket, over 10 years ago:
Thanks guys. Got it working, and now I'm off to create walls. -TheGoldenBucket
Scenario is lagging
By berdie, with 1 reply.
Replied to by danpost, over 10 years ago:
A 900 by 900 background is a large area to cover with an image; and having to paint an image that size every act cycle will most undoubtedly be a cause of lagging. You could scale down the size of the project. At half size, 450 by 450, you would be reducing the workload by 75 percent. That would certainly help in reducing the lag. Most computers do not have screens of that height (900) anyway -- most everyone would have to either zoom out to reduce the size to fit their screens or be tied down to using the scroll bars (which may not work too well on the site); there is little on the downsi
Recovering Code?
By DemonsWhiteSoul, with 1 reply.
Replied to by danpost, over 10 years ago:
Unless you saved the project under a different name or uploaded it on the site with published source, you are pretty much out of luck.
Making a loading bar for game, help!!
By Stoeptegel, with 6 replies.
Last reply by Stoeptegel, over 10 years ago:
Everything works! Thanks so much. :) I see you posting on every thread basically, you have my everlasting gratitude for doing that. Cheers
isKeyDown issue
By Kryptonous, with 6 replies.
Last reply by Kryptonous, over 10 years ago:
Didn't think of that (...)
is in the world
(...)! Thanks, that was the problem, then.
Discussion locked!
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