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Current Discussions
Getting the object's name of touching
By nathan-96, with 2 replies.
Last reply by nathan-96, over 11 years ago:
I did the spelling correct, I was just in a rush ;) Indeed I forget the bold text: Woord woord =
(Woord)
getOneObjectAfOffset(0,0,Woord.class); Thanks davmac, its working now, you're a hero (Someone explained casting to me)
Setting volume level.
By Zakuza, with 4 replies.
Last reply by Zakuza, over 11 years ago:
Well i did that from the start because you said that "You can simplify things if the value of 'volume' was the same as the settings" so that much was clear. And guess what, I changed buttons and the code is working. you see i was using keypads + and - . and then i tried the top ones, it worked but not both, So simply i changed buttons. Thanks for help.
Wrong values for health being displayed?
By ProfessionalNoob, with 9 replies.
Last reply by ProfessionalNoob, over 11 years ago:
Thanks, I changed the values and that worked.
Can't find a color at...
By -nic-, with 5 replies.
Last reply by -nic-, over 11 years ago:
Thanks got it working now
hell me with this
By Dudeson, with 2 replies.
Last reply by Dudeson, over 11 years ago:
Yes ,I guess code would be the same . Could you show me any example how I could make it work? I mean , I'm struggling to make read that coordinates of wallFoward , position it self and work one after another.
Stop Spawn Timer
By Programmer1998, with 4 replies.
Last reply by danpost, over 11 years ago:
Programmer1998 wrote...
Thanks so much! For where you said to "change line 94 to this: " , I'm afraid what you wrote does not appear on my screen. Can you repost perhaps? Thanks!
Just click on 'Quote' to view the text (with tags).
The Game Won't Stop??
By alwanammar, with 10 replies.
Last reply by winnerpig, over 11 years ago:
OK,I ignored it ,which is equivalent to: <Code Omitted>
Spawning Boss Glitch
By Programmer1998, with 7 replies.
Last reply by danpost, over 11 years ago:
Programmer1998 wrote...
Yes, I believe that's what I'm experiencing, but I can't seem to fix it. I've tried manually adding in the boss, and it works perfectly fine that way!
Check the other discussion thread.
Shooting Causes Greenfoot To Pause
By 1920, with 2 replies.
Last reply by 1920, over 11 years ago:
@lordhershey Wow thank you, now it works with no problem :)
Making Sound Stop From Other Worlds.
By NightScythe, with 8 replies.
Last reply by NightScythe, over 11 years ago:
Thank You! It works perfectly now.
Switch Worlds Using Score?
By 1920, with 4 replies.
Last reply by 1920, over 11 years ago:
Everything worked perfectly! Thanks guys :)
Facing Left and Shooting Left
By Programmer1998, with 1 reply.
Replied to by Super_Hippo, over 11 years ago:
You can use a boolean to keep track of the direction it is facing. The 'animateRight' and 'animateLeft' methods should look similar.
How to cycle through a String of images ! Help ASAP!
By Hades, with 4 replies.
Last reply by Hades, over 11 years ago:
Oh, thanks for the code but I got it working a different way after spending some time on it...unfortunately my computer just crashed and my project got wiped so this is going to be fun spending another 16 hours doing this. I appreciate all the help though.
Stopping Greenfoot
By RagingAsian, with 1 reply.
Replied to by danpost, over 11 years ago:
Your Counter class probably has a 'getValue' method (or a method that returns its value) in it: <Code Omitted>should suffice.
empleo
By jam73, with no replies.
se puede conseguir empleo creando juegos en greenfoot??
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