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Current Discussions
Creating a Rectangle
By ChrisIsOsmer, with 5 replies.
Last reply by actinium, over 13 years ago:
There is a fill() method that requires no parameters. <Code Omitted>
How to get and use Actors from an Array list..
By nikko, with 7 replies.
Last reply by danpost, over 13 years ago:
I understand, you need both references to 'trailing' and 'leading' segments in each segment (except null for 'trailing' in last segment and null for 'leading' in first segment). Very good. I wrote a quick random movement snake program, nothing but the snake moving around the screen randomly; except that you can click on a segment and split the snake into separate snakes. Interesting :/
How do I make the Screen go one step down?
By Kujamaster, with 2 replies.
Last reply by GameCode, over 13 years ago:
*make all your Actor-Subclasses go UP
Being able to download stuff into greenfoot
By winkleden, with 4 replies.
Last reply by davmac, over 13 years ago:
winkleden - if you didn't tick the "publish source code" checkbox when you uploaded the scenario, then the source code didn't get uploaded and in that case there's no way you can open the scenario in Greenfoot.
Worlds
By Kieth11, with 1 reply.
Replied to by delmar, over 13 years ago:
What do you mean - do you mean the image, or the behaviour?
Moving
By ardwennem2, with 6 replies.
Last reply by ardwennem2, over 13 years ago:
O... so that is how I can use private ... xD now I understand, thanx
Help with import greenfoot.* (I think)
By ardwennem2, with 7 replies.
Last reply by ardwennem2, over 13 years ago:
aha... thanx, that will probably be the cause... thanx again yes... it works -.-
Greenfoot versus BlueJ
By cakemk@gmail.com, with 1 reply.
Replied to by nccb, over 13 years ago:
Hi, The object bench is effectively replaced by the world. Once you have an actor in the world, you can call methods on them in the same way as you can on objects in the object bench in BlueJ. The trade-off is that while you have to extend Actor, you can make the methods have more obvious effects (moving the actor in the world, or rotating or changing image) which can make the results a bit more obvious. So my advice if you want to use Greenfoot is to make your first classes Actors, but that way you get to call methods on them. I don't think we have any plans to add the object bench to
Filling a polygon with an image
By bourne, with 3 replies.
Last reply by Builderboy2005, over 13 years ago:
I know I did something akin to 3D display with my Earth/Eye scenario http://www.greenfoot.org/scenarios/990 but I don't know how applicable it would be. Probably the best bet would be to use something like http://lwjgl.org/ to interface directly with OpenGl to get fast 3D graphics, as eventually I think serious games need to graduate themselves past the more beginner oriented Greenfoot.
Can't look at the scenarios
By limefortheworld, with 22 replies.
Last reply by limefortheworld, over 13 years ago:
crud, sorry for double post.
Examine code from a scenario from the gallery
By smandoli, with 1 reply.
Replied to by danpost, over 13 years ago:
Users have the option to share the code, or not, when uploading a scenario to the Greenfoot site. If you see the big green "Open in Greenfoot" button to the right above the scenario, the source is open (available to other users), and the scenario can be downloaded by others.
download tutorials?
By lien1123, with 1 reply.
Replied to by lien1123, over 13 years ago:
nvm, copy and paste, woot!
Help with sending an object back to where it started.
By ub3030, with 3 replies.
Last reply by danpost, over 13 years ago:
Collision checking should probably be done within the Frog class, as the frog is the main object in the collision (the frog is always involved when a collision occurs). Also, it is the frog that has to be relocated, not the other objects. BTW, 'get eat' really does not say much. When talking about a method, it is best to describe it in detail (give info such as (1) when the method is called (2) what the method is supposed to do (or what information is returned (3) what class the method is in and, (4) any other information that may be helpful (like wh
Let op! ¡ Cuidado! Beware! Vorsicht! Tenha cuidado! 小心 !
By Significance, with 7 replies.
Last reply by davmac, over 13 years ago:
Those are just backups of the source files. They are harmless.
Programmer Manual
By luciana.pda, with 4 replies.
Last reply by luciana.pda, over 13 years ago:
Well, I was talking about "The Greenfoot Programmers' Manual". Before published in - http://www.greenfoot.org/doc/manual.html This manual still exist? Or this manual was updated and published in parts in http://www.greenfoot.org/doc/tut-2? Thanks
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