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I need to display Hint type text
By XApple15, with 12 replies.
Last reply by danpost, about 5 years ago:
XApple15 wrote...
If the actor where the boolean IsDeleted is named Cut , so the reference to the boolean whould be : Cut IsDeleted ? ( ex : if ( Cut IsDeleted == true ) { ....} ) ?
Well, if
Cut
is the name of the class that creates the actor with the
boolean
, then
Cut
is not necessarily, and probably should not be the name of the reference (to avoid confusion). Example: <Code Omitted>With this line,
cutActor
is the name of the reference to the actor. <Code Omitted>Here,
Randomly Generating Actors
By JustAnArchosaur, with 5 replies.
Last reply by JustAnArchosaur, about 5 years ago:
Thank you for your help :)
Scenario not working in web site
By Roshan123, with 44 replies.
Last reply by danpost, about 5 years ago:
Roshan123 wrote...
i would like to challenge u that u can do most of the things in website except counting the total number of thanks greetings given by users
The total count is not important. I am aware that it is quite large, however. Challenge declined.
hello, I need help with my breakout project. It always shows that its an incomplete ending.
By emmv.h, with 6 replies.
Last reply by emmv.h, about 5 years ago:
ok thanks
I get an weird error
By XApple15, with 1 reply.
Replied to by danpost, about 5 years ago:
XApple15 wrote...
I rebuit the code for this actor , but after i keep pressing the C button on my keyboard and i lift it at a random moment , i get an weird error << Code Omitted >> I think this error has to deal something with the fact that the compiler cannot find the Actor, but the actor is there
It is not the actor, but the world that it cannot find. Once the actor is removed from the world (line 31), the
getWorld
method will return a
null
value. Change lines 31 and 40 to: <Code Omitted>to abort the method when the actor
background music
By ekosanji, with 7 replies.
Last reply by danpost, about 5 years ago:
ekosanji wrote...
This way??? << Code Omitted >>
Did that change anything?
How to rotate an actor away from another actor??
By Har8mes, with 13 replies.
Last reply by Har8mes, about 5 years ago:
Now It's working as it was planned!!! Thank you guys for your help!!!!
getIntersectingObjects() Question
By SwaggyXiao, with 2 replies.
Last reply by SwaggyXiao, about 5 years ago:
danpost wrote...
SwaggyXiao wrote...
Hi, I have a question like this I use getIntersectingObjects(Objects.class) to put all Objects into a List. How does the order of the list work? Like if I do get(0) how does it know which is first?
It is probable that they will appear in the list in the same order as they were added into the world.
OHHH I will try it! THANK YOU!
how to display background.gif in greenfoot?
By ekosanji, with 11 replies.
Last reply by ekosanji, about 5 years ago:
okay thank you, for helping me Even though I'm still a beginner doing it, I learned to make this game because I wanted to know how difficult it was to make a game. it turns out hard too huh?
Hi I have designed a game where if I fire a missile it should go down and launch.can anyone help me
By Kittu, with 3 replies.
Last reply by danpost, about 5 years ago:
Kittu wrote...
I mean if I launch a missile the missile should be launched from one step down of ship and go in a straight line
To
"go in a straight line"
is simple. However,
"one step down of ship"
-- again, not very clear. Explain what this means in detail.
Font Error
By jacquelinereilly, with 4 replies.
Last reply by jacquelinereilly, about 5 years ago:
Awesome!!! Thank you so much
getMicLevel not working???
By acidgranola, with 1 reply.
Replied to by danpost, about 5 years ago:
acidgranola wrote...
the getMicLevel method does not work. ... I don't know what I am doing wrong. I'm using Windows 10 and version 3.6.1. << Code Omitted >>
There is nothing wrong with the code (tested and works fine -- Windows 7 version 3.1.0). Maybe I should test with an external mic, as well.
Game Over Screen :(
By kingCaspian, with 12 replies.
Last reply by kingCaspian, about 5 years ago:
It worked! Thank you for the help.
Random asteroids with player atraction pls!
By DvAndrei18, with 1 reply.
Replied to by danpost, about 5 years ago:
DvAndrei18 wrote...
I make a space game and I need to have random asteroids spawning on margins and all of them fly randomly.
Length of margin is twice the sum of width plus height minus four. A random pick from length will give a single point along the margin. Converting the random value to a set of coordinates is do-able, but not a simple matter (just takes a little math knowledge).
Make everytime game starts random car start
By DatPaul, with 2 replies.
Last reply by danpost, about 5 years ago:
Or: <Code Omitted> or something along this line: <Code Omitted> The best way would depend on how you create your red and blue cars. That is why it always helps to provide related class codes (and describe your classes structure)
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