Hello everybody,
i have a timer in my world that will count down from 20 and when it gets to 0 greenfoot stops.
but when it stops i want to add an gameoverscreen.
Is there someone that could help me???


if (timer>0) { timer--; if (timer==0) Greenfoot.stop(); } addObject(timerText, 95, 25); timerText.setcc_Text("Time left:" + (timer/60)); if (timer%60==0) timerText.setcc_Text("Time left:" + (timer/60));
public void act() { if (timer>0) { timer--; if (timer==0) Greenfoot.stop(); } addObject(timerText, 95, 25); timerText.setcc_Text("Time left:" + (timer/60)); if (timer%60==0) timerText.setcc_Text("Time left:" + (timer/60)); }
public class cc_GameOver extends Actor { /** * Act - do whatever the cc_GameOver wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public cc_GameOver() { setImage(new GreenfootImage("Game Over",48, Color.WHITE, Color.BLACK)); } }
if (timer>0) { timer--; if (timer%60==0) timerText.setcc_Text("Time left:" + (timer/60)); if (timer==0) Greenfoot.stop(); }
if (timer>0) { timer--; if (timer%60==0) timerText.setcc_Text("Time left:" + (timer/60)); if (timer==0) { addObject(new cc_GameOver(),getWidth()/2, getHeight()/2); Greenfoot.stop(); } }