import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Player here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Player extends Actor
{
/**
* Act - do whatever the Player wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
private GreenfootImage left = new GreenfootImage("left.jpg");
private GreenfootImage right= new GreenfootImage("right.jpg");
public void act()
{
if (Greenfoot.isKeyDown("right"))
move (4);
if (Greenfoot.isKeyDown ("left"))
move (-4);
}
}
