public class smiley extends Actor
{//MouseInfo m=new MouseInfo();
/**
* Act - do whatever the smiley wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
Counter a;
//int c1;
public smiley(Counter c)
{//c1=0;
a=c;
}
public void act()
{ //setImage("smiley1.png");
//// move(1);
move(1);
if(isAtEdge())
{// c1++;
a.add(1);
if(a.getValue()>=2)
{
setImage("button-green.png");
}
setImage("button-blue.png");
turn(Greenfoot.getRandomNumber(10));
}
}
}

