Not quite sure what the issue is here so hoping someone can help me out. I'm working on my own version of the modern-crab scenario and I've had pretty good luck so far with searching the site and docs to find all my answers, but for whatever reason the score counter I have included is counting up at a fast rate of speed for no apparent reason. I've tried renaming the class from Counter to Score, thinking that may help with something interfearing code wise. I've tried removing all non-Score related counting in my Worm class, but that dosen't help. Just slows how fast the counter counts up. Link: http://www.greenfoot.org/scenarios/12203
Thanks in advance!
UPDATE: Sorry guys, I had my .bumpCount code in the wrong Actor Class. Been working on this for almost 12 hours now so a little fried. >.<

