An object called glass is moving upward at a certain speed, but I want it to gradually increase in speed. How would I do this?
Here is the code for my world
public class Darkness extends World { /** * Constructor for objects of class Darkness. * */ private int second = 0; public Darkness() { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super(500, 500, 1); addObject(new Marble(), 250, 150); populateWorld(); } public void started() { if (getObjects(Timer.class).isEmpty()) addObject(new Timer(), 250, 250); } public void populateWorld() { for ( int count = 0; count < 1; count++) { int x = Greenfoot.getRandomNumber (500); int y = 450; addObject (new Glass(), x, y); } } public void act() { second++; if (second == 9) { int x = Greenfoot.getRandomNumber (500); int y = 450; addObject (new Glass(), x, y); second = 0; } } }