I'm trying to make an Isometric game based on theoretical physics and I need some isometric graphics to go along with it. I'm trying to make the actor draw behind the block if he's below or to the left of it, and above if he's above or to the right of it. Does anyone know how this can be done? (I would prefer doing this instead of having to double the amount of actors and just make another actor that acts as the background for each block).