I am creating a game that has a healthcount, fuelcount and a scorecount. I create a new one of each in Level1, but I want to keep the same old ones when I switch to Level2 and then later to Level3. How can I do that?


public Level2(Spaceship spaceship) { super(??, ??, ??); addObject(spaceship, ??, ??); addObject(spaceship.healthCounter, ??, ??); addObject(spaceship.scoreCounter, ??, ??); addObject(spaceship.fuelCounter, ??, ??); ... }