Hello, I want to make a wall, but I don't know how I can make the player can't walk trough it...
public void move()
{
if(Greenfoot.isKeyDown("a"))
{
if(!isTouching(Wall.class))
{
setLocation(getX() - 5, getY());
}
}
if(Greenfoot.isKeyDown("d"))
{
if(!isTouching(Wall.class))
{
setLocation(getX() + 5, getY());
}
}
}
