how do i let the edge act like a mirror? like if the actor hits it with 30° it turns 30° and so on?
// in constructor setBoundedAction(QActor.BOUNCE, -25); setQRotation(Greenfoot.getRandomNumber(360*QVAL)); // in act move(6*QVAL);
// in constructor setBoundedAction(QActor.BOUNCE, -25); addForce(5*QVAL, Greenfoot.getRandomNumber(360*QVAL)); // in act move();