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DatHeroAndy
wrote ...
2020/10/13
Question about pause
DatHeroAndy
2020/10/13
#
Is it possible to disable the pause function of a scenario?
RcCookie
2020/10/21
#
Theoretically not, however, in the world class there is a blank method stopped(). Just override it and call Greenfoot.start() . That should Sontheimern job.
RcCookie
2020/10/21
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Although it’s gonna be quite hard to stop that thing once it’s running. Try using the debugger in that case.
danpost
2020/10/21
#
RcCookie wrote...
Although it’s gonna be quite hard to stop that thing once it’s running. Try using the debugger in that case.
One way to still be able to stop it is to have another world that the user can always get to so they can pause it from there..
RcCookie
2020/10/21
#
Or also only execute Greenfoot.start() if some key is not pressed down. If it is it will not turn back on
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