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Greenfoot back
Brandman73
Brandman73 wrote ...

2020/6/9

Text

Brandman73 Brandman73

2020/6/9

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I want to make a game that you are able to save a certain string of characters and then paste it back into the game sometime else and it will use that string to save your progress. I just don't know how to have the user receive the given character string, how might I do this? I don't want the user to have to copy it down manually.
RcCookie RcCookie

2020/6/11

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If you want to save the string just while the scenario is running, why don’t you just use a string? If you want to use that string as a way to store progress across a reset, try using the UserInfo class. You can store some strings and integers on the server with that
Brandman73 Brandman73

2020/6/12

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Thanks
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