Hello!
I am creating a program which places an object on the World grid but it does not instantiate on its own...:-( Usually, when I save, close and reopen the program it automatically instantiates the world grid, but not this time. What am I missing?
Here is the code in myWorld object:
And here is the construction method of my ColorPatch subclass:
Thanks!
public MyWorld()
{
super(800, 600, 1);
ColorPatch colorpatch = new ColorPatch();
addObject(colorpatch, 200,200);
} public ColorPatch()
{
setImage (new GreenfootImage(200,200));
}
