Hello!
I am creating a program which places an object on the World grid but it does not instantiate on its own...:-( Usually, when I save, close and reopen the program it automatically instantiates the world grid, but not this time. What am I missing?
Here is the code in myWorld object:
And here is the construction method of my ColorPatch subclass:
Thanks!
public MyWorld() { super(800, 600, 1); ColorPatch colorpatch = new ColorPatch(); addObject(colorpatch, 200,200); }
public ColorPatch() { setImage (new GreenfootImage(200,200)); }